Gods of War: Togo – some naval news

In the last blog entry we promised to provide more information about our new project: Gods of War: Togo.

CSS Stonewall/Kotetsu

The game’s patron is the famous Japanese admiral Togo Heihachiro, called by many “Nelson of the East”. He also considered himself the reincarnation of this British admiral. Togo began his career in the 1860s, therefore, at the time of the decline of wooden warships and the advent of the age of ironclads. Sails were gradually replaced by more and more effective steam propulsion. But his greatest successes belong to a different era – predrednoughts. As a commander of one of the ships he took part in the battle at the Yalu River, and as the supreme commander of the fleet he won the battle in the Yellow Sea and the battle of Tsushima in 1905. This victory was also one of the biggest victories in the recent history of naval warfare. Admiral Togo’s ships eliminated the entire enemy fleet!

In the future we will write more about admiral Togo.

CSS Stonewall vs wooden frigate.

History of naval warfare can be divided into different periods. Togo will include three of them:

  • Golden Age of wooden ships of the line, from 18th to first half of 19th century.
  • Ironclads warships, which emerged in 1860s, and matured about two decades later.
  • Predrednoughts, heavily armed battleships, which emerged in 1880s and were produced till first decade of 20th century.

When preparing the game, we focus initially on the last two periods – ironclads and predrednoughts . The first two starter sets will also be about these two eras. It is mainly associated with the production of models, ship cards or admiral’ss cards, as well as rules for individual nations. Rules for sailing fleets will already be in the main game manual.

Models for Togo will be produced in 1: 1200 scale, mostly as 3D prints. CSS Stonewall / Kotetsu, CSS Virginia and USS Monitor presented in the pictures are resin models produced with 3D printing technology, painted by Nutka maluje. CSS Sterling Price and USS Cairo are models sculpted in a classic way, cast in resin.

CSS Stonewall/Kotetsu.

It’s time to mention little more about game rules.

The rules will be scalable and consist of two parts: basic and advanced rules. It will be possible to play with a single ship, then the clashes will be as fast as British destroyers ;), or with entire fleets divided into several squadrons. Advanced rules will include commanding entire squadrons of ships, formations, the influence of admirals on their squadrons, etc. They will not have to be used in a game in which only a few ships will fight.

CSS Sterling Price vs USS Cairo

Command and control will be a very important element of the game, which is typical for the entire Gods of War series. It has been adapted to the specifics of naval warfare and the main assumptions of the game. Players will assign two orders in advance for each of their ships (or in the advanced version of the rules – for each squadron), which means that it will be necessary to anticipate enemy moves and plan accordingly. In fact, ships have their inertia, making a turn or changing speed take a long time. The orders will relate to the chosen sailing direction and speed.

Similarly to other games in the series, we will use d6 dices, where a 4+ score will mean success, and throwing “6” will cause special effects. Armor and ability to pierce it through will also be an important factor. It’s not enough to hit the enemy, you also have to pierce through his armor.

City class ironclads were tough opponents for Confederate gunboats.

These rules will enable Togo’s compatibility with another game (in dewelopment) from the Gods of War series – Gods of war: Grant, which will introduce siege and fort warfare. Your heavy cannons will be able to level the enemy’s fort to the ground, unless … the enemy will sink your ship 🙂

USS Cairo and USS Baron DeKalb shelling Confederate fort.

Finally, a few words about the movement of ships. It will be carried out using two specialized measure tapes. The first will be used to determine the speed of the ship, while the second will be used to determine the direction of sailing. The shape of the latter allows the use of models on stands of different lengths in the game.

Ship and measure tapes (WIP).

Finally, we cordially invite you to this year’s Fields of Glory, which will be held on September 27-29. Most importantly, you will be able to personally take command of our ships and try who is a better admiral! We invite you to try the test version of Togo (on Saturday and Sunday).

More information about Field of Glory (Pola Chwaly) here: https://polachwaly.pl/2019/08/15/pola-chwaly-2019/

Virginia vs Monitor

And one more interesting thing. Short clip From japanese tv series
“Saka no Ue no Kumo” (Clouds over the Hills).


Upgraded method of production

At the beginning of July, we informed about the revolution in the production of 6-mm miniatures. After many months of testing and hard work, we achieved then success – we’ve printed in resin 6 mm scale miniatures with the same or even higher level of detail than metal ones.
Today we have another great news for you!

Due to the printing technology, under the base with miniatures there were a small tray, connected to the miniature by a series of supports. All minis in sets were equipped with such trays.
This meant that each time when you wanted to prepare the minis for painting they had to be cut off from the trays. It was also harder to pack them in a blister. You can see how these first series looked like in the photos below.

In the meantime, we have been constantly working on improving production methods, which would reduce the time needed to prepare minis for painting, among others. This is especially important in massive games where you have to paint a lot of units.

Today we are pleased to announce that we have achieved another success – now models without supports! To this must be added that despite their lack, they are as durable as the early version, and at the same time their production takes less time and complications, allowing them to be produced in series.
Below photos of the current version:

What’s more – we managed to further increase the level of detail of the new figures!
Painted, they look like this:

Painting: Rafał Piątek / Bonapartist Paint Studio

New method – lower price!

The new production method has one more, very important advantage – it enabled PRICE REDUCTION!
For example, the retail price of the Canadian militia set was initially 12,14 € . New sets will cost 9,29 € , so it’s almost 3 € cheaper! In general, 3D printed sets will be 15-30% cheaper compared to similar our sets made in metal.
We believe that this will allow you to gather really large armies much faster 😉

Early sets with trays and supports will be available for sale until stocks last. Then they will be replaced by newest version. However, there are only a few such sets in the shop.

What’s more – this is not our last word yet! Soon we will undergo severe tests for further improvements, which – we hope – will pass the exam and improve our figurines even more.


We have prepared a lot of news for the near future, they relate to nations and armies both published and to be published soon.

The British: The army book “Rule Britannia” was released in the spring, which introduced the British to the game. Our graphic designers are working on new units for this nation – there will be a lot of them. The great attraction will be elephants that pull naval guns! Also you will see Naval Brigade, Scottish units, Gurkhas, or guard units. All of them will be produced in 3D printing technology.

The French: An army book “Napoleon III” is being prepared, introducing the French for the Crimean War (1854/55) and Second Italian War of Independence in 1859. Basic sets for this army have already been released. Soon they will be supplemented with unmounted dragoons and infantry in skirmishing poses. A corps starter set for this army will follow.
A set of zouaves is also being prepared.


The Sioux: After numerous perturbations, we finally have resin casts of Sioux miniatures (unfortunately a few are still missing but will be delivered this month). They will be prepared for metal casting soon. This army noted the largest delays in preparation. You need to be patient 😉

The Russians: We have already mentioned this information when talking at different shows recently and today we can officially announce it. The next nation that will be created for our game are the Russians for the Crimean War. Thanks to this, there will be 3 armies that participated in it (we will probably add Turks someday, but it’s very distant future now). We will devote a separate entry for introducing this army.

Gods of war: Togo: We have also some short news about our new game. We’ve finished the alpha testing stage and started writing the manual – 4 chapters have already been created. The game will be very fast and dynamic. We will write about the progress of Gods of war: Togo in a separate entry.

There will be a lot of new products on the upcoming Fields of Glory (Pola Chwały) convention (September 27-29), where we will celebrate the 5th anniversary of GM Boardgames. We invite you to Niepołomice near Kraków – Poland. We are preparing a lot of attractions!

Link to Bolters website, our wholesaler and shop: https://bolter.pl/en_US/c/GODS-OF-WAR-LEE/703