Finish of the 2019 campaign

From February till November we played a campaign, set during American Civil War, with some “what if” additions. The players tried to conquer territories. It started well for Confederacy, but then a couple of Union victories turned the tide. When the British declared war against the US, they seized o foothold on Cuba, and fought for the control of vital state of Maine. Ultimately the Union was able to conquer Virginia and Richmond and second Union army invaded Canada and took Toronto. Although the British stopped further Union advance and tried to seize New York, they were unable to win. Union army from Virginia attacked North Carolina, where the French Forces joined Confederates. The allies fought off the Union attack.
By the end of campaign the Union was victorious – they won most battles, and seized most territories.
It was fun to play. Next year we are planning to run another campaign.
The photos are from our last battles – for North Carolina and New York. The rules are Gods of war: Robert E. Lee. We showed them this year at Joy of Six and Crisis (we are translating the rulebook to English).

Final points from battles:
Union: 51
United Kingdom: 27
Confederacy: 18
France: 5

The Union also won when counting points gained from territories.

Map, showing the situation at the beginning and end of the campaign.

Wyniki poszczególnych bitew i przebieg kampanii można zobaczyć szczegółowo na jej stronie:

Individual points of best generals.

Nr.PlayerNationPoints +.Points -.BattlesAverage points
3Maciek P.US101061,666666667
3Wojciech O.CS101052
4Wojciech K.UK9651,8

Some players played with different armies, their point are separated.

Congratulations to all players who took part in the campaign – thanks to your active participation the game can develop. Of course, we plan another campaign next year.

We invite you to view the gallery about the last two battles of the campaign (click on the image to enlarge it).

Borodino class battleship

Today we are pleased to present the graphic design of the next battleship for the Gods of War: Togo naval wargame. Ladies and gentlemen, here is the pride of the Russian Imperial Fleet, a Borodino class battleship in all its glory (1: 1200 scale).

Battleships of this class were modeled on the earlier type Tsesarevich, with slightly larger displacement and stronger secondary armament. Borodino was the most numerous class of Russian battleships in history, as many as 5 were built, although the last of them – Slava – was no ready in time to participate in the Russo -Japanese war.

The other 4 ships of this type are: Borodino, Imperator Alexander III, Knyaz Suvorov and Oryol.

Armed with four 305mm caliber guns of Russian production, a number of medium and light artillery, as well as torpedo launchers, with armor up to 254 mm thick, capable of reaching 18 knots, was a serious opponent for every battleship of that time .

The model will be available for playing in Gods of War: Togo – our emerging system of fighting in the sea in the nineteenth and early twentieth century. Together with the Japanese Mikasa it will be one of the game’s starter sets. Te see Mikasa please click the link:

Who wants to cross half the world and prove to the Japanese that the Russians are the best warriors also in the sea?

Feel free to comment on the model on our FB discussion group:

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Mikasa battleship

Here is the pride of the Japanese Imperial Navy, the flagship of Admiral Togo in the battles in the Yellow Sea and Tsushima.

Ladies and Gentlemen – it is with great pleasure that I present to you the design of the battleship MIKASA! (1:1200 scale).

Armed with four 12-inch (305 mm) guns, and a number of medium and light canons, as well as torpedoes, with armor up to 356 mm thick, capable of achieving and maintaining speed of 18 knots, was one of the best ships of its time.

The ship’s model will be available for our emerging game Gods of War: Togo. More information about it is here:

Who wants to send an over 3400 pound salvo of the main guns towards the enemy? 🙂